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Multiplayer:
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Developer:Platform:
Client:
Multiplayer:
Graphics:
Time:
Developer:
Stage:
Bo Frank
Added:
Updated:
Updated:
7/3/2009
7/3/2009
7/3/2009
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Average Expense per month:
Average Expense per month:
Infex offers a puzzle challenge within a world of cellular autonoma. You must form a number rings before time runs out. You have 3 piece types to choose from. Infectious cells are generated every level in the game. Any cell created by the user that is adj
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Game Universe
The game is part of the universe where people want a challenging fun casual game experience.
Game Goals
The next step is to find a distribution channel and/or monetization model that will further the game.
Development
Infex was designed and developed in 2 months. The first month was devoted to finding the core game mechanic and developing that mechanic into a prototype that was fun. The second month was spent designing the graphics, sound, and marketing.
Developer's story
I am intrigued by graphical representations of viral expansions. Infex is one of many designs based on this notion.
The game is part of the universe where people want a challenging fun casual game experience.
Game Goals
The next step is to find a distribution channel and/or monetization model that will further the game.
Development
Infex was designed and developed in 2 months. The first month was devoted to finding the core game mechanic and developing that mechanic into a prototype that was fun. The second month was spent designing the graphics, sound, and marketing.
Developer's story
I am intrigued by graphical representations of viral expansions. Infex is one of many designs based on this notion.
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