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Crystalist is a world based on many of the great MMORPG's around. You take on the role of your Alter Ego and try to maintain peace in the world by gaining Class Levels and defeating the many beasts that plagues the land.
Class Levels are the measure of your power and are gained through slaying monsters that inhabit the land. However, you may not wish to be contained to one class, so we have introduced a Class System which allows you to level up a different class at a whim, whilst still maintaining your previous class details.
The aim is to be the highest level in the game and unlock many of the games achievements as you can, this can be achieved through many of the games inbuilt systems, such as Class Traits, Guardians and almost infinate possibilities of Equipment and Gem combinations. The hunt system enables you to take on quests which will be randomly generated every hour to gain great rewards, and missions will enable you to learn more about the Crystalist lore.
Crystalist will continue to provide updates to its system to enable new adventures to be taken based upon valuable feedback from the community aswell as rebalancing parts which players feel are needed.
The age of adventure is upon us! Will you respond to the calling?
Class Levels are the measure of your power and are gained through slaying monsters that inhabit the land. However, you may not wish to be contained to one class, so we have introduced a Class System which allows you to level up a different class at a whim, whilst still maintaining your previous class details.
The aim is to be the highest level in the game and unlock many of the games achievements as you can, this can be achieved through many of the games inbuilt systems, such as Class Traits, Guardians and almost infinate possibilities of Equipment and Gem combinations. The hunt system enables you to take on quests which will be randomly generated every hour to gain great rewards, and missions will enable you to learn more about the Crystalist lore.
Crystalist will continue to provide updates to its system to enable new adventures to be taken based upon valuable feedback from the community aswell as rebalancing parts which players feel are needed.
The age of adventure is upon us! Will you respond to the calling?
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Game Universe
The game takes place in the World of Crystalist, where the divine has banished the fallen into their respective realms. However, the fallen haven't gone down without a fight and have unleashed "The Black Shroud" upon the surface dwellers to speed up the opening of the Great Abyss which will free them from their prison.
The world has been suffering at the hands of the Shroud for many years, and finally the age of adventurer's has occured to help the people of Crystalist in their plight!
Band together with eachother in guilds, and control regions of the world to add unique bonuses, the only thing preventing the Abyss from appearing is you!
Game Goals
The goal for this game is simple, we want to be able to grow into a game where the community will grow to allow new ideas never thought of possible! We hope that by the time the game goes gold, we will have atleast 1000 active players and much more with the help of everyone!
Development
I used to own a game back in 2006 which unfortunatly fell flat after my co-owner decided enough is enough. After realising this, I moved around trying to find some inspiration for a new Online game. After many years, "Project Crystalist" was born and development had begun early in 2010.
The software for the game is based off the Shattered Conflict engine, in which my new partner graciously allowed me to use, but has been customised in such a way that it has become a new game in its sole right, with many new features and functions added based upon the feedback we had recieved during the alpha stages of the game. On our message boards I have compiled a list of ideas and functions that will be added to the final version and have altered many based on the Community reaction. I feel that community interaction will help to build one of the best games around!
Crystalist is currently in Beta. We have been adding new functions as the community grows. However the current community has become stagnant and we are seeking new members to help us advance the game to "the next level". I love all the concepts of Crystalist, and am looking for a community to love them also. We currently have around 10 registered users and I have been advertising the Beta of this game to help build it up, your continued contributions will help the game evolve!
Developer's story
Gaming is what I do during my free time, and I have always loved online games. I feel the interaction made between the community and the software has pushed me towards building Crystalist. Although Crystalist is not finished, I love the interaction between Developers and Users who will ultimately help shape the game.
Being an admin to a game before I have learned from the mistakes of the past and have aimed to create a world where the community helps to create the best game! I love the way new friendships will be forged and I can't wait to share everything with you!
The game takes place in the World of Crystalist, where the divine has banished the fallen into their respective realms. However, the fallen haven't gone down without a fight and have unleashed "The Black Shroud" upon the surface dwellers to speed up the opening of the Great Abyss which will free them from their prison.
The world has been suffering at the hands of the Shroud for many years, and finally the age of adventurer's has occured to help the people of Crystalist in their plight!
Band together with eachother in guilds, and control regions of the world to add unique bonuses, the only thing preventing the Abyss from appearing is you!
Game Goals
The goal for this game is simple, we want to be able to grow into a game where the community will grow to allow new ideas never thought of possible! We hope that by the time the game goes gold, we will have atleast 1000 active players and much more with the help of everyone!
Development
I used to own a game back in 2006 which unfortunatly fell flat after my co-owner decided enough is enough. After realising this, I moved around trying to find some inspiration for a new Online game. After many years, "Project Crystalist" was born and development had begun early in 2010.
The software for the game is based off the Shattered Conflict engine, in which my new partner graciously allowed me to use, but has been customised in such a way that it has become a new game in its sole right, with many new features and functions added based upon the feedback we had recieved during the alpha stages of the game. On our message boards I have compiled a list of ideas and functions that will be added to the final version and have altered many based on the Community reaction. I feel that community interaction will help to build one of the best games around!
Crystalist is currently in Beta. We have been adding new functions as the community grows. However the current community has become stagnant and we are seeking new members to help us advance the game to "the next level". I love all the concepts of Crystalist, and am looking for a community to love them also. We currently have around 10 registered users and I have been advertising the Beta of this game to help build it up, your continued contributions will help the game evolve!
Developer's story
Gaming is what I do during my free time, and I have always loved online games. I feel the interaction made between the community and the software has pushed me towards building Crystalist. Although Crystalist is not finished, I love the interaction between Developers and Users who will ultimately help shape the game.
Being an admin to a game before I have learned from the mistakes of the past and have aimed to create a world where the community helps to create the best game! I love the way new friendships will be forged and I can't wait to share everything with you!
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