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12/16/2009
12/16/2009
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FREE
12/16/2009
NEW TYPE PUZZLE GAME
Puzzle game created based on a scientific model of human problem solving.
The goal is to minimize the number of different color links between squares. You can do this by rotating the squares and - on some levels - moving the squares with the 'drag-and-drop' technique.
Similar to Tetris this game is also simple but addictive. There are many different ways to play it. Based on the beta testers' feedbacks I have chosen the 4 most popular game types. If I receive positive feedbacks I have many plans how to make it more complex (multiplayer, competition, story etc.)
Tested and recommended by Pál Madarassy the 2007 Puzzle World Champion (Rio de Janeiro).
Puzzle game created based on a scientific model of human problem solving.
The goal is to minimize the number of different color links between squares. You can do this by rotating the squares and - on some levels - moving the squares with the 'drag-and-drop' technique.
Similar to Tetris this game is also simple but addictive. There are many different ways to play it. Based on the beta testers' feedbacks I have chosen the 4 most popular game types. If I receive positive feedbacks I have many plans how to make it more complex (multiplayer, competition, story etc.)
Tested and recommended by Pál Madarassy the 2007 Puzzle World Champion (Rio de Janeiro).
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Game Universe
No story yet
Game Goals
Hoping that who likes the game will understand my psycho-model and might consider buying the book that is written for students.
Development
I wrote the book \'Self-expansion\' presenting a new system-theory based approach to psychology. As the model I was suggesting is some difficult to understand I tried to visualize it. That is how the key idea of the game came to my mind. Then I learned GML and I coded it myself. My friends liked it so here it is...
Developer's story
I always liked to play games and to write small softwares. I wonder why I became psychologist??? :) Now I can combine cognitive psychology and gaming as hobby.
No story yet
Game Goals
Hoping that who likes the game will understand my psycho-model and might consider buying the book that is written for students.
Development
I wrote the book \'Self-expansion\' presenting a new system-theory based approach to psychology. As the model I was suggesting is some difficult to understand I tried to visualize it. That is how the key idea of the game came to my mind. Then I learned GML and I coded it myself. My friends liked it so here it is...
Developer's story
I always liked to play games and to write small softwares. I wonder why I became psychologist??? :) Now I can combine cognitive psychology and gaming as hobby.
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