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7/8/2009
7/8/2009
Payment Type:   FREE


Martial Law is a massively multiplayer, browser-based role playing strategy game. Game play includes an intricate battle system, extensive training options, exploration, quest completion, item collection, building creation, friendly alliances, and much more! Also features a fully interactive, real time chat room and a very active message board community. Sign up today to join the fun!
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Game Universe

As we hurdle through space on this giant rock, there are many questions that go unanswered. Who are we? How did we get here? How did we evolve? What will happen in the future? All these questions suddenly have brand new answers.

The year was 2049 A.D. and the world began to change. Unnoticeably at first, children were being born with small defects. Some had pointed ears, others had misshapen limbs. No one seemed to care until it began to happen more frequently. Within a few years, only ten percent of the children that were born were normal humans. The other ninety percent consisted of Elves, Centaurs, Minotaurs, Werewolves, Orcs, and Mages.

Ten years later, humans are greatly the minority, yet they are still superior. The unprecedented evolution of the human race has caused all governments to collapse, and chaos has emerged. Humans are forming armies of evolved creatures, Martials, to defend themselves and their possessions. The world will never be the same...

Game Goals

My goal is to have 40,000 active players within the next 2 years.

Development

The game was built by a single programmer, me, using html, php, and mysql. Took many years to get to the level we are at today and I am always adding new features and making new updates, along with fixing any problems that arise.

Developer's story

At the early age of 10 I started playing the first wave of browser based MMORPGs in the mid 90s. After playing these games for several years I saw many flaws in them that I thought needed to be changed and could never get any of the developers to listen to my ideas. That was the point when I decided to make my own game and do it my way. For the past 12 years I have been developing browser based MMOs and I plan on continuing for many years to come.

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