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Game: ORKFiA: Classic

April 20, 2010 8:38 am BST by acwder


Age 49 - Changes


First of all, we'd like to invite you to take a look at the Orkpedia. So far it has been used mostly by Staff. However, you're all invited to add whatever bit of information you want. It is not limited to just in-game mechanics; you are allowed to add your alliance strategies, your Out Of Protection strategies, the history of your alliance or famous orkfians. Just be aware that changes or additions will have to be approved of. It is also very possible that your new page will be moved to a place in a new, existing, or different, category.

The reasons for Orkpedia are many. First of all, it is much more user friendly. Second, it allows for more information. Third, it involves the players in the process. Fourth, more players means a much more highly updated manual.

Now, there was already reason to believe the guide was not updated so regularly or so thoroughly. No one likes to do his work double, so there's a big chance the guide will become more and more outdated. Therefore, it's best to adapt to the new Orkpedia :)

Now, on to the changes. A short explanation for these seemingly explose changes is in place.

- The HO formula was deemed too 'easy' for 6-player alliances. Therefore, it has been tuned down a bit.
- Attackers were considered weak. This can be seen by the average number of attackers chosen in the past ages. The reason for this is believed to be the change to 6-player alliances. Development hoped that attackers had an innate value of themselves. However, the players clearly disagreed. Therefore we have increased the attacker's damage just like we have changed T/Ms damage. The factor by which is similar to the T/M increases. Take the hint ;)



Hideout formula

S = 1/(1+H/0.4) --> S = 1/(1+H/0.7)

See http://www.orkfia.biz/orkpedia/index.php?title=Hideouts for a profound explanation of the hideout formula.

Invasions

http://www.orkfia.biz/orkpedia/index.php?title=Category:Attacks

Blasphemy Crusade

Destroys academies (4% of total land) --> 5.33% of total land
Destroys guilds (4% of total land) --> 5.33% of total land
Destroys hideouts (4% of total land) --> 5.33% of total land
Kills 5% thieves --> Kills 6.67% thieves

Raid

Up to 12% of the target's citizens can be killed with a single attack. --> Up to 16% of the target's citizens can be killed with a single attack.
Units killed is increased by 33% for both attacker and defender.
Formula: 2.25% --> 3% killed from defender, 1.2% --> 1.6% killed from attacker.

Notes:
Preemptive note to all dragon players: No you will not receive compensation.
Oversending does not increase nor decrease your losses. You only lose over the amount necessary to break.

HitnRun

Units killed is increased by 33% for both attacker and defender.
Citizens killed increased by 33%.

Formula: off/def * 4% --> off/def * 5.33% killed from defender. 3% of sent --> 4% of sent from attacker.

Note: see Raid.

Spells

Hwighton Raid

Destroys up to 10% of target mp. Send 50 thieves to burn one mana point --> Send target's guilds * 5 thieves.

Summary of the effect: with maxed MP, you send ~70% of old. With half mp, you send ~150% of old. That is, with the average warmode. It's the general effect, anyway.

Note: mages' enforced honesty destroys 7.5%.

Races

http://www.orkfia.biz/orkpedia/index.php?title=Category:Races

Wood Elf

Tree Ent (0/10) – 1450cr --> 1500cr


Eagle

Vendo (0/5) – 575 cr --> 600 cr
Anekonian (2/8) - 1080 cr --> 1100 cr


Thurog Hai

Thurog (8/8) – 1000 cr --> 1050 cr


Halfling

Duellist 3/6 680 cr --> 700 cr


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